Showing posts with label Super Columbine Massacre RPG. Show all posts
Showing posts with label Super Columbine Massacre RPG. Show all posts

Tuesday, January 09, 2007

Slamming Slamdance for its Slights

Some pretty big news in the game world this week doesn't come from reports on sales figures but from a controversy generated by the Guerilla Gamemaker Competition of the Slamdance Festiva;. After courting the game, electing it by jury, and advertising and promoting its status as finalist, the organizers pulled Super Columbine Massacre RPG from the competition. The game is pretty much what it sounds like, that is to say you role-play as Harris and Klebold on the fateful morning of the Columbine Massacre. In all likelihood, this description elicited either of two reaction from you, either complete disgust that anyone could make a game of such a tragedy, or that this is just in line with the production of fiction films like Gus Van Sant's Elephant that explore one of the darkest moments in recent history.

Needless to say, this variation in potential reactions is fueling a pretty big debate and backlash. Besides a number of debates raging on the usual gaming sites, Grand Text Auto, The Ludologist, and Water Cooler Games are reporting that Brad, flOw, and Everyday Shooter have dropped out of the competition in protest.

Before you pass further judgement, take a look at some screenshots from the game here. The two quotes at the bottom (and their inclusion) are to me very telling. The whole issue also seems to drive home the question of what games can do, and what they as a form are allowed by the media and the public to do.